Titre | Année | Créateur | Pays | Editeur |
---|---|---|---|---|
Qube Engine | 2022 | Mohamad Hani Janaty | International | |
Chip's Challenge Creator | 2021 | |||
Ikemen GO | 2018 | SUEHIRO | Japon | |
RPG Paper Maker | 2017 | Wano as Project Manager, Developer and Graphic & Objects Designer. Belynda as Developer. Elias | France | RPG Paper Maker |
2D TopDown Plateformer | 2016 | Dead Pixel | Canada | Dead Pixel |
PICO-8 | 2016 | Joseph White | Lexaloffle Games | |
Voxatron | 2016 | Joseph White | Lexaloffle Games | |
Titan IDE | 2016 | TITAN GAME STUDIOS | Brésil | |
Graphical Factory | 2015 | G-rom | France | |
Game Guru | 2015 | The Game Creators | ||
Headcannon Game Engine | 2014 | Simon "Stealth" Thomley | Etats-Unis | |
Esenthel Engine | 2014 | Etats-Unis | Grzegorz SLAZINSKI | |
Godot engine | 2014 | Juan Linietsky, Ariel Manzur, Rémi Verschelde, etc and Community of voluntary contributors | International | |
G.M.O.S.S.E | 2013 | BPzeBanshee | Australie | BPzeBanshee |
iScen | 2013 | Eversim | France | Eversim |
JaWa.fr | 2013 | Julien Arlot | France | JaWa |
UBIart Framework | 2012 | Ubisoft (Michel Ancel) | France | Ubisoft |
CraftStudio | 2012 | Sparklin Labs (Elisée Maurer) | France | Sparklin Labs |
Flash{GAME}Builder | 2012 | Maniacal Monkey Studio | France | Maniacal Monkey Studio |
Open Beats of Rage | 2012 | Lavalit Team | Etats-Unis | Lavalit Team |
GameMaker: Studio | 2012 | YoYoGames | Royaume-Uni | YoYoGames |
Legends of Grimrock Dungeon Editor | 2012 | Almost Human | Finlande | Almost Human |
Game Blocks | 2012 | New Life Interactive (Sheldon Pacotti) | Etats-Unis | New Life Interactive |
Adventure Lab | 2012 | Virtual Heroes (Oliver Gray) | Etats-Unis | Virtual Heroes |
Flowlab | 2012 | http://flowlab.io | Etats-Unis | |
Arcade Game Studio | 2012 | Bruno R. Marcos | Espagne | |
M484 Game Creation System | 2012 | Vesa Markku Vanhatupa | Finlande | |
RPG creator | 2012 | WEBCREATIVE5 | ||
M.U.G.E.N. 1.0 | 2011 | Elecbyte | Elecbyte | |
Crystal Architect | 2011 | Kyanite Studios | Kyanite Studios | |
PlayBasicFX | 2011 | UnderWare Design (Kevin Picone) | Australie | UnderWare Design |
Quest 5.0 | 2011 | Axe Software (Alex Warren) | Royaume-Uni | Axe Software |
Quikpit | 2011 | tung | Australie | tung |
Games Unpacked | 2011 | Abertay University | Royaume-Uni | BAFTA |
Basic Game Designer | 2011 | shubshub | shubshub | |
Dark Flow | 2011 | Dark Flow (Robert Dixon) | Royaume-Uni | Dark Flow |
Dream-Game | 2011 | Dream Up | France | Dream Up |
StencylWorks | 2011 | Stencyl (Jonathan Chung) | Etats-Unis | Stencyl |
Construct 2 | 2011 | Scirra (Ashley Gullen / Thomas Gullen) | Royaume-Uni | Scirra |
Portal 2 Authoring Tools | 2011 | Valve Corporation | Etats-Unis | Valve Corporation |
pp3Diso | 2011 | Jean-François RENAULD | France | Prélude Prod |
Super Metroid Integrated Level Editor | 2011 | Jathys | Jathys | |
Solarus : a free and open-source Action-RPG game engine | 2011 | Christopho | France | |
Alice 3.0 | 2010 | Carnegie Mellon University | Etats-Unis | Carnegie Mellon University |
Virtual Game Maker DS 2.0 | 2010 | Globoeil | France | Globoeil |
Shugendo | 2010 | Sakirsoft | Sakirsoft | |
3D GameStudio A8 | 2010 | Conitec | Allemagne | Conitec |
Raptor | 2010 | EQUIS Queen's University School of Computing (David Smith / Nicolas Graham) | Canada | Queen's University |