Game Creation Tools Classification
Outils de création
503 Outils
Titre | Année | Créateur | Pays | Editeur |
JACL
|
1996
|
Stuart Allen
|
|
Stuart Allen
|
KidSim
|
1996
|
Apple Advanced Technology Group (Allen Cypher / David Canfield / Kurt Schmucker)
|
Etats-Unis
|
Apple
|
Baltie 2
|
1996
|
SGP Systems
|
République Tchèque
|
SGP Systems
|
RPG Tsukūru: Super Dante
|
1995
|
Kuusou Kagaku (N. Yamashita (original program design) / T. Machida (character des
|
Japon
|
ASCII Entertainment
|
ACKNEX-2
|
1995
|
Johann Christian Lotter
|
Allemagne
|
Conitec
|
Quest V2.0
|
1995
|
Conroy & Conroy (Alan Conroy)
|
Etats-Unis
|
Conroy & Conroy
|
Alice 1.0
|
1995
|
University of Virginia (Randy Pausch)
|
Etats-Unis
|
University of Virginia
|
GameMaker
|
1995
|
Al Staffieri Jr.
|
Etats-Unis
|
Al Staffieri Jr.
|
3D Game Creation System
|
1995
|
Pie in the Sky Software
|
Etats-Unis
|
Pie in the Sky Software
|
Rexx-Adventure
|
1995
|
Mike DeSanto
|
Etats-Unis
|
Mike DeSanto
|
World Builder 1.2
|
1995
|
Silicon Beach Software (William C. Appleton)
|
Etats-Unis
|
Silicon Beach Software
|
Klik & Play
|
1994
|
Clickteam (Yves Lamoureux / François Lionet / Francis Poulain)
|
France
|
Europress / Maxis / UbiSoft
|
Dungeon RPG Tsukūru Dan-Dan Dungeon
|
1994
|
ASCII
|
Japon
|
ASCII
|
ACK NEXT GENERATION
|
1994
|
Johann Christian Lotter
|
Allemagne
|
Johann Christian Lotter
|
Ca3D-Engine
|
1994
|
Carsten Fuchs
|
Allemagne
|
Carsten Fuchs
|
MegaZeux
|
1994
|
Software Visions (Alexis Janson)
|
|
Software Visions
|
Addventure
|
1994
|
Allen S. Firstenberg
|
Etats-Unis
|
Allen S. Firstenberg
|
Game Builder
|
1993
|
Ed Simpson
|
Etats-Unis
|
MVP Software
|
ACK-3D
|
1993
|
Larry Myers
|
Allemagne
|
Larry Myers
|
Adventure Generator
|
1993
|
Campbell Wild
|
Royaume-Uni
|
Campbell Wild
|
Blitz Basic II
|
1993
|
Mark Sibly
|
Nouvelle-Zélande
|
Acid Software
|
Inform
|
1993
|
Graham Nelson
|
Royaume-Uni
|
Graham Nelson
|
RPM Racing
|
1992
|
Silicon & Synapse
|
Etats-Unis
|
Interplay Entertainment, / Victor Interactive Software
|
Dante 2
|
1992
|
ASCII
|
Japon
|
ASCII
|
RPG Tsukūru Dante 98
|
1992
|
ASCII
|
Japon
|
ASCII
|
Super ZZT
|
1992
|
Epic MegaGames (Allen Pilgrim / Tim Sweeney)
|
Etats-Unis
|
Epic MegaGames
|
TADS 2.0
|
1992
|
High Energy Software (Michael J. Roberts)
|
Etats-Unis
|
High Energy Software
|
Authorware
|
1992
|
Macromedia (Michael Allen)
|
Etats-Unis
|
Macromedia
|
Chimes Quest
|
1992
|
ASCII
|
Japon
|
ASCII
|
OASYS
|
1992
|
Russell Wallace
|
Irlande
|
Russell Wallace
|
3D Construction Kit II
|
1992
|
Incentive Software (Paul Gregory)
|
Royaume-Uni
|
Domark
|
Game-Maker
|
1991
|
Gregory Andrew Stone
|
Etats-Unis
|
Recreational Software Designs
|
Dezaemon
|
1991
|
Athena
|
Japon
|
Athena
|
ZZT
|
1991
|
Epic MegaGames (Tim Sweeney)
|
Etats-Unis
|
Epic MegaGames
|
QuestMaker
|
1991
|
Marietta Co-opware
|
|
Marietta Co-opware
|
3D Construction Kit
|
1991
|
Incentive Software (Paul Gregory / Sean Ellis)
|
Royaume-Uni
|
Domark
|
Dante
|
1990
|
ASCII (Soram)
|
Japon
|
ASCII
|
AMOS
|
1990
|
Jawx (François Lionet / Constantin Sotiropoulos)
|
France
|
Europress Software
|
Dungeon Manjiro
|
1988
|
ASCII
|
Japon
|
ASCII
|
Mamirin
|
1988
|
ASCII
|
Japon
|
ASCII
|
Quest V1.0
|
1988
|
Conroy & Conroy (Alan Conroy)
|
Etats-Unis
|
Conroy & Conroy
|
STOS The Game Creator
|
1988
|
Jawx (François Lionet / Constentin Sotiropolos)
|
France
|
Mandarin Software
|
Course of Action
|
1988
|
Authorware Inc. (Michael Allen)
|
Etats-Unis
|
Authorware Inc.
|
Director 1.0
|
1988
|
Macromind
|
Etats-Unis
|
Macromind
|
Talespin
|
1988
|
MicroDeal (Mark Heaton)
|
Royaume-Uni
|
MicroDeal
|
ST Adventure Creator
|
1988
|
Incentive Software (Sean Ellis)
|
Royaume-Uni
|
Incentive Software
|
Shoot'Em-Up Construction Kit
|
1987
|
Sensible Software
|
Royaume-Uni
|
Outlaw
|
Adventure Game Toolkit
|
1987
|
David Malmberg
|
|
David Malmberg
|