Game Creation Tools Classification
Game creation tools
503 Tools
Title | Year | Creator | Country | Editor |
3D Construction Kit II
|
1992
|
Incentive Software (Paul Gregory)
|
United Kingdom
|
Domark
|
Game Builder
|
1993
|
Ed Simpson
|
U.S.A.
|
MVP Software
|
ACK-3D
|
1993
|
Larry Myers
|
Germany
|
Larry Myers
|
Adventure Generator
|
1993
|
Campbell Wild
|
United Kingdom
|
Campbell Wild
|
Blitz Basic II
|
1993
|
Mark Sibly
|
New Zealand
|
Acid Software
|
Inform
|
1993
|
Graham Nelson
|
United Kingdom
|
Graham Nelson
|
Klik & Play
|
1994
|
Clickteam (Yves Lamoureux / François Lionet / Francis Poulain)
|
France
|
Europress / Maxis / UbiSoft
|
Dungeon RPG Tsukūru Dan-Dan Dungeon
|
1994
|
ASCII
|
Japan
|
ASCII
|
ACK NEXT GENERATION
|
1994
|
Johann Christian Lotter
|
Germany
|
Johann Christian Lotter
|
Ca3D-Engine
|
1994
|
Carsten Fuchs
|
Germany
|
Carsten Fuchs
|
MegaZeux
|
1994
|
Software Visions (Alexis Janson)
|
|
Software Visions
|
Addventure
|
1994
|
Allen S. Firstenberg
|
U.S.A.
|
Allen S. Firstenberg
|
RPG Tsukūru: Super Dante
|
1995
|
Kuusou Kagaku (N. Yamashita (original program design) / T. Machida (character des
|
Japan
|
ASCII Entertainment
|
ACKNEX-2
|
1995
|
Johann Christian Lotter
|
Germany
|
Conitec
|
Quest V2.0
|
1995
|
Conroy & Conroy (Alan Conroy)
|
U.S.A.
|
Conroy & Conroy
|
Alice 1.0
|
1995
|
University of Virginia (Randy Pausch)
|
U.S.A.
|
University of Virginia
|
GameMaker
|
1995
|
Al Staffieri Jr.
|
U.S.A.
|
Al Staffieri Jr.
|
3D Game Creation System
|
1995
|
Pie in the Sky Software
|
U.S.A.
|
Pie in the Sky Software
|
Rexx-Adventure
|
1995
|
Mike DeSanto
|
U.S.A.
|
Mike DeSanto
|
World Builder 1.2
|
1995
|
Silicon Beach Software (William C. Appleton)
|
U.S.A.
|
Silicon Beach Software
|
Clic & Create
|
1996
|
Clickteam (Yves Lamoureux / François Lionet / Francis Poulain)
|
France
|
Corel
|
RPG Tsukūru 2
|
1996
|
Success (T. Momokuri / N. Yamashita)
|
Japan
|
ASCII Entertainment
|
3D Shooting Tsukuru
|
1996
|
Success Corp.
|
Japan
|
ASCII Corporation
|
Squeak
|
1996
|
Alan Kay / Dan Ingalls / Adele Goldberg
|
U.S.A.
|
Alan Kay / Dan Ingalls / Adele Goldberg
|
Azalta Creator
|
1996
|
PsychoSoft Entertainment (Clint Sinclair)
|
Canada
|
PsychoSoft Entertainment
|
DUNG
|
1996
|
Dantom (Dan Bradley / Tom Hehre)
|
|
Dantom
|
CAECHO
|
1996
|
Errata Choft
|
Spain
|
Errata Choft
|
Inform 6
|
1996
|
Graham Nelson
|
United Kingdom
|
Graham Nelson
|
JACL
|
1996
|
Stuart Allen
|
|
Stuart Allen
|
KidSim
|
1996
|
Apple Advanced Technology Group (Allen Cypher / David Canfield / Kurt Schmucker)
|
U.S.A.
|
Apple
|
Baltie 2
|
1996
|
SGP Systems
|
Czech Republic
|
SGP Systems
|
RPG Toolkit
|
1997
|
Chris Matthews
|
Canada
|
Chris Matthews
|
RPG Maker 95
|
1997
|
ASCII
|
Japan
|
ASCII / Enterbrain
|
Sim RPG Maker 95
|
1997
|
ASCII (Yoji Ojima)
|
Japan
|
ASCII
|
RPG Maker
|
1997
|
Kuusou Kagaku
|
Japan
|
Enterbrain / Agetec
|
2D Fighter Maker 95
|
1997
|
OUTBACK
|
Japan
|
ASCII
|
Ray Game Designer
|
1997
|
Emmanuel Icart
|
France
|
Momor Productions
|
Dxtre3D
|
1997
|
Turbo Pascal
|
|
Turbo Pascal
|
Adventure Creator
|
1997
|
Chris Jones
|
United Kingdom
|
Chris Jones
|
ACKNEX-3
|
1997
|
Conitec
|
Germany
|
Conitec
|
Adventure Builder
|
1997
|
Conroy & Conroy (Alan Conroy)
|
U.S.A.
|
Conroy & Conroy (Alan Conroy)
|
AGAST
|
1997
|
Todd Zankich / Russell Bailey
|
|
Todd Zankich / Russell Bailey
|
Blades of Exile Scenario Editor
|
1997
|
Spiderweb Software (Jeff Vogel)
|
U.S.A.
|
Spiderweb Software
|
Dezaemon 2
|
1997
|
Athena
|
Japan
|
Athena
|
Divinity
|
1997
|
Fantasoft (Tim Phillips)
|
|
Fantasoft
|
Erasmatron
|
1997
|
Erasmatazz (Chris Crawford, Laura Mixon)
|
U.S.A.
|
Erasmatazz
|
StoryMaker
|
1997
|
Strange Games (James Burton)
|
|
Strange Games
|
OHRRPGCE
|
1997
|
James Paige
|
U.S.A.
|
James Paige
|