Titre | Année | Créateur | Pays | Editeur |
---|---|---|---|---|
base boy planet | 0 | filipe | Pologne | poska |
Eamon | 1980 | Donald Brown | Donald Brown | |
Dungeon Description Language | 1981 | Bruce Adler / Chris Kostanick / Michael Stein / Michael Urban | Etats-Unis | Unversity of California |
The Arcade Machine | 1982 | Chris Jochumson, Doug Carlston, Louis Ewens | Etats-Unis | Broderbund Software, Inc. |
Pinball Construction Set | 1983 | BudgeCo (Bill Budge) | Etats-Unis | BudgeCo / Electronic Arts |
The Quill | 1983 | Graeme Yeandle | Royaume-Uni | Gilsoft |
Adventure Construction Set | 1984 | Stuart Smith | Etats-Unis | Electronic Arts |
The Games Creator | 1984 | David Darling & Richard Darling | Royaume-Uni | Galactic Software / Mirrorsoft / Mastertronic / Codemasters |
Adventure Master | 1984 | Christopher Chance | Etats-Unis | CBS Software |
Garry's Kitchen Gamemaker | 1985 | Garry Kitchen | Etats-Unis | Activision |
Racing Destruction Set | 1985 | Rick Koenig (Rick Koenig) | Electronic Arts & Ariolasoft (Europe) | |
Generic Adventure Game System | 1985 | Mark Welch | Mark Welch | |
Alan | 1985 | Thomas Nilsson / Göran Forslund | Suède | Thomas Nilsson / Göran Forslund |
Adventurescape | 1985 | A&B Computing | ||
The Amstrad Pentacle Adventure Creator | 1985 | Clive Gifford | Royaume-Uni | Interface Publications |
Genesis | 1985 | CRL Group PLC | Royaume-Uni | CRL Group PLC |
Wargame Construction Set | 1986 | Strategic Simulations Inc | Etats-Unis | Strategic Simulations Inc |
World Builder | 1986 | Silicon Beach Software (William C. Appleton) | Etats-Unis | Silicon Beach Software |
Professional Adventure Writer | 1986 | Graeme Yeandle / Tim Gilberts / Phil Wade | Royaume-Uni | Gilsoft |
AdvSys | 1986 | David Betz | Etats-Unis | David Betz |
Graphic Adventure Creator | 1986 | Incentive Software (Sean Ellis, Brendan Kelly, Dave Kirby, "The Kid") | Royaume-Uni | Incentive Software |
Shoot'Em-Up Construction Kit | 1987 | Sensible Software | Royaume-Uni | Outlaw |
Adventure Game Toolkit | 1987 | David Malmberg | David Malmberg | |
TADS | 1987 | High Energy Software (Michael J. Roberts) | Etats-Unis | High Energy Software |
Adventure Definition Language | 1987 | Ross Cunniff / Tim Brengle | Etats-Unis | Ross Cunniff / Tim Brengle |
Dungeon Manjiro | 1988 | ASCII | Japon | ASCII |
Mamirin | 1988 | ASCII | Japon | ASCII |
Quest V1.0 | 1988 | Conroy & Conroy (Alan Conroy) | Etats-Unis | Conroy & Conroy |
STOS The Game Creator | 1988 | Jawx (François Lionet / Constentin Sotiropolos) | France | Mandarin Software |
Course of Action | 1988 | Authorware Inc. (Michael Allen) | Etats-Unis | Authorware Inc. |
Director 1.0 | 1988 | Macromind | Etats-Unis | Macromind |
Talespin | 1988 | MicroDeal (Mark Heaton) | Royaume-Uni | MicroDeal |
ST Adventure Creator | 1988 | Incentive Software (Sean Ellis) | Royaume-Uni | Incentive Software |
Dante | 1990 | ASCII (Soram) | Japon | ASCII |
AMOS | 1990 | Jawx (François Lionet / Constantin Sotiropoulos) | France | Europress Software |
Game-Maker | 1991 | Gregory Andrew Stone | Etats-Unis | Recreational Software Designs |
Dezaemon | 1991 | Athena | Japon | Athena |
ZZT | 1991 | Epic MegaGames (Tim Sweeney) | Etats-Unis | Epic MegaGames |
QuestMaker | 1991 | Marietta Co-opware | Marietta Co-opware | |
3D Construction Kit | 1991 | Incentive Software (Paul Gregory / Sean Ellis) | Royaume-Uni | Domark |
RPM Racing | 1992 | Silicon & Synapse | Etats-Unis | Interplay Entertainment, / Victor Interactive Software |
Dante 2 | 1992 | ASCII | Japon | ASCII |
RPG Tsukūru Dante 98 | 1992 | ASCII | Japon | ASCII |
Super ZZT | 1992 | Epic MegaGames (Allen Pilgrim / Tim Sweeney) | Etats-Unis | Epic MegaGames |
TADS 2.0 | 1992 | High Energy Software (Michael J. Roberts) | Etats-Unis | High Energy Software |
Authorware | 1992 | Macromedia (Michael Allen) | Etats-Unis | Macromedia |
Chimes Quest | 1992 | ASCII | Japon | ASCII |
OASYS | 1992 | Russell Wallace | Irlande | Russell Wallace |